MIDDLEMIST RED
Written & Directed by Kate Douglas
Asst. Directed & Art Directed by Tori Sparks
Designed by Corey Umlauf
Music & Sound Design by Matthew Dean Marsh
synopsis
Middlemist Red aims to reconnect children of the digital age with the importance of conservation through an immersive, analog mystery experience to find a flower has gone missing from a botanical garden. On the journey to find the plant, audiences uncover the story of the Middlemist Society and the mission of a gardener who is trying to stop even more plants from disappearing.
Development History
2023 - Write Now Dorothy Webb Finalist - TYA/USA National Festival & Conference
2018, 2019 - New Victory LabWorks
2019 - Institutional Residency with New Victory Theater, SPACE on Ryder Farm
2018 - Winner, Puffin Foundation Grant
Themes/Learning Objectives
Cooperation/collaboration
Systems ecology
Botany/plant identification
description & RENDERINGS
Middlemist Red is a flexible, immersive experience for children ages 7-11 that can be programmed indoors and/or outdoors, in gardens or parks, with many potential partnerships/collaboration with public artists, educational institutions, and more.
The story is built around into series of 4-7 stations:
An Entrance, where the audience is greeted by their botanist guide Vera
The Plant Theater, where they discover the plant is missing
Puzzle Station(s), where they solve large-scale, three-dimensional, cooperative puzzles. Think interactive public art installations, 3D video-games, or Escape the Room puzzles for young people
The Plant Hospital, where audiences find out what has happened to the missing plant
An outdoor version of the show has been rendered below by designer Corey Umlauf.
TECH RIDER
The show is built for groups of 10-15 children, ages 7-11
The estimated run time is estimated to be 45-50 minutes
The show requires 3 performers.
An additional 1-2 performers could be added to add additional staggered show times.
The story is built around into series of 4-7 stations: an Entrance, the Plant Theater, Puzzle Station(s), and the Plant Hospital.
The Puzzle Station(s) may require some additional staffing to achieve the practical magic effects. However, with the right partnership, they could be designed as self-sufficient public art installations
All of these stations function best when framed in some way and are not in an open field - they require some cover/shade.
The final station (The Plant Hospital) requires access to power, practical lights, and sound
Other possibilities
MIDDLEMIST RED ON LITTLE ISLAND, NYC
MIDDLEMIST RED AT BROOKLYN BOTANIC CHILDREN’S DISCOVERY GARDEN, NYC
MIDDLEMIST RED PRESENTED BY MIAMI CHILDREN’S THEATER AT PINECREST GARDENS
Contact
To learn more, complete the form below or email katedouglasprojects@gmail.com